AI Insights · Timothy · October 2022
Top 5 Educational Games on Android in South America, Q3 2022
In Q3 2022, the top educational games on Android in South America showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics.
In the third quarter of 2022, the top five educational games on Android in South America demonstrated notable trends in downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive view of their performance.
Lingokids - Play and Learn experienced fluctuations in weekly downloads, starting at 44K and dipping to around 27K before climbing again to 46K by the end of September. Weekly revenue began at $9.9K, showing a declining trend mid-quarter to about $6.5K, before ending at $7.5K. Active user numbers saw a slight decline overall, from 151K to 122K.
PlayKids+ Cartoons and Games had relatively stable weekly downloads, with a peak of 35K mid-quarter and a slight dip to 26K towards the end. Revenue started at $6.4K, gradually decreasing to around $4.4K. The active user base saw a moderate decrease from 313K to 287K.
Buddy.ai: Fun Learning Games showed consistent weekly downloads, beginning at 43K and slightly increasing to 47K by quarter-end. Revenue saw a downtrend from $3.5K to $2.7K. Active users remained fairly stable, fluctuating between 84K and 93K.
Papumba: Games for Kids 2-7 had lower weekly downloads, starting at 3.5K and decreasing to around 940. Revenue also trended downward from $1.5K to $1K. The number of active users decreased from 10K to 5.4K over the quarter.
Toddler Games for 2-3 Year Old showed a significant increase in weekly downloads, starting at 10K and peaking at 13.7K. Revenue remained relatively stable, fluctuating around $700. Active users saw a gradual increase from 32K to 28K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.